Recent Graduate from Texas A&M University at Corpus Christi with a B.S. in Computer Science, emphasis in Systems Programming

Resume:

Education:

Bachelor of Science (B.S.) in Computer Science
Emphasis on Systems Programming
Graduated December 2021
Texas A&M University at Corpus Christi
Corpus Christi, TX

Relevant Coursework:

Data Structures
Software Engineering
Computer Networking
Computer Architecture
Intro to Database Systems
Computer Graphics

Skills:

• Strong object-oriented programming experience in Java, C++, C#, and JavaScript
• Embedded software development in C/C++ with CAN, RS-485, Ethernet communication protocols
• Version control workflows with GitHub, GitLab, and Bitbucket
• CI/CD pipeline development in GitLab using Docker and YAML-based automation
• Data analysis and scripting in Python and R
• Extensive use of JIRA, Rational DOORS, and Confluence in regulated environments
• System-level debugging, code reviews, and requirements gathering across complex projects
• System maintenance and project leadership

Experience:

Intern at the TAMUCC Genomics Core Lab
Aug 2019 – Sep 2019
• Built an API and control application for an automated pipetting system
• Collected, recorded, and analyzed pipetting efficiency data
• Developed data analysis tools in Python and R


Software Engineer I at Belcan, LLC
Aug 2019 - Sep 2019
• Developed embedded C applications within DO-178 quality constraints and MISRA C standards, with intent of delivering flight-ready, perfected products
• Developed C++ desktop tools to assist with system debugging, log generation and analysis, and testing/quality assurance.
• Coordinated with other engineers to evaluate and improve software and hardware interfaces.
• Tested methodology with writing and execution of test plans, debugging and testing scripts and tools.
• Conducted data modeling, performance and integration testing.

Projects on GitHub

A screenshot of a randomly generated 'cloth'

A C++ and OpenGL project that randomly generates cloth-like geometry.


A recursive ray tracer, utilizing multithreading and super-sampling.


An OpenGL project utilizing compute shaders to simulate millions of particles in real-time.



A C++ project written for my Operating Systems class. An arbitrary number of producer threads place random number in a bounded buffer, and an arbitrary number of consumer threads remove items from the buffer, determining if the numbers are prime. Written in C++ for unix systems.


A basic calculator created for android phones.


An HMTL5 Canvas and JavaScript based flocking simulator.